By Jon Porter
Microsoft has had a very busy showing at this year’s E3. As well as unveiling its new 4K console, the Xbox One X, the company also managed to find the time to announce that the original Xbox’s games would be coming to the Xbox One as backwards compatible titles.
The two announcements nicely bookend the company’s split focus on both software and hardware. At the show this year Xbox seems to have managed to balance the two better than most, with a lineup that’s pushed its console hardware forward while giving gamers enough past and present games to keep them excited.
We sat down with Mike Ybarra, Xbox’s Corporate Vice President, at the show to find out where the announcement of the Xbox One X leaves PC gaming, how the company feels about backwards compatibility, and what the future holds for console gaming.
Going into this event we already knew a lot of the console’s specs, so probably the most interesting announcement was the consoles price, $499. Hypothetically, I’ve got $500 on the table in front of me. I’d like you to convince me to buy an Xbox One X over a Windows gaming PC.
Mike Ybarra: I would tell …read more
Source:: techradar.com – Gaming