Late last year, developer Panic Button worked wonders by transplanting id Software’s hellish FPS DOOM to the Nintendo Switch. Visual downgrades aside, it was an incredibly accurate conversion of relatively recent AAA shooter, and proof that Nintendo’s system – despite its relative lack of grunt when compared to Sony and Microsoft’s home consoles – was capable of handling visually intense multi-format releases. Unsurprisingly, it established Panic Button as one of the Switch’s most exciting developers.
Fast-forward to the present, and publisher Bethesda has once again entrusted Panic Button with porting duties for a second high-profile shooter: MachineGames’ Wolfenstein II: The New Colossus. The result is yet another impressive entry on Panic Button’s burgeoning CV, even if some of the concessions that have been made render it slightly less appealing than its home console iterations, which launched in October last year.
The New Colossus follows on directly from the events of the 2014 title Wolfenstein: The New Order, which – if you’re a seasoned Nintendo veteran – you may not have had the chance to play, as it was only available on Xbox One, PS4 and PC. The New Colossus does a commendable job of summarizing the events of that game in its …read more
Source:: techradar.com – Gaming