By Kate Gray
It was this week, exactly a decade ago, that Activision Blizzard bought King, the studio behind Candy Crush. At the time, we didn’t know what it meant. We made jokes – hot takes, as we called them back then – about how an Activision exec had probably left their iPad in the company of an excitable four-year old with sticky fingers and no concept of credit cards. We laughed. Remember what it felt like to laugh?
But now the windows are boarded up and every crevice has been blacked out with whatever material we had to hand: curtains, blankets, torn-up gaming manuals. We’ll never use those again. We’ll never want to. We can’t let them see us, we know what they’ll do.
A small, thin, sharp ray of light scans across the room. They’re outside now. We huddle, terrified, in the corner. A knock on the door.
We freeze.
“Excuse me,” the Microtransaction Officer bellows. “Is anyone in? We have a special offer on immunity. Two weeks for only 5.99! Limited time deal!”
My husband looks up. “Actually,” he says, “that’s pretty good, isn’t it?” He starts to get to his feet. “No!” I whisper urgently. “No, please!”
He makes his way to …read more
Source:: techradar.com – Gaming