For fans of the Uncharted series, the idea of Uncharted 4: A Thief’s End being its swansong is a hard pill to swallow, but rest assured – Developer Naughty Dog is making sure that the franchise goes out with a bang.
Speaking with developer Arne Meyer on the studio’s biggest game to date, it becomes clear that Naughty Dog isn’t resting on its laurels, with a significant evolution in this linear action series’ gameplay mechanics, scope, and the technology behind it all.
“So much of what we’ve been doing with the gameplay mechanics and everything has been not only an evolution, but really a massive iteration for us in terms of how much we’re able to layer stuff that we were only able to do individually before,” said Meyer regarding the game’s more immersive approach.
Our hands-on session with the game revealed new ways of moving around and getting closer to the action, such as the ability to swing (and shoot) from a grapple hook to swing – a mechanic you may have experienced in the game’s recent multiplayer beta.
“We’ve always said you can do traversal, combat and stuff like that, but now, you’re on a grappling hook that you …read more
Source:: techradar.com – Gaming