By Dave James
The Game Developers Conference is the biggest professional game dev event in the world and this year the main annual conference is devoting a huge amount of time to the growing gaming world of virtual reality.
So much so in fact that it is running a Virtual Reality Developers Conference devoted to the first two days of the March show.
With this extra event happening in conjunction with the main conference, over 10% of the 400 lectures, panels, tutorials and round-table discussions are going to be concerned directly with the topic of VR – with likely even more touching on the subject indirectly over the long week of developer sessions.
That’s a big change from last year where there were only 13 sessions devoted to the development challenges of VR, a yearly increase of over 200%.
If you had any worries that there wasn’t enough interest in VR from proper professional game developers then this global gathering of the great and the good of the gaming world ought to put those fears to rest.
Not only but also…
The sessions aren’t just concerned with the technical challenges of VR either. There’s a lot of focus on narrative and physical barriers too, with …read more
Source:: techradar.com – Gaming