By Alex Cox
As part of TechRadar’s PC Gaming Week 2018, we take a look at the history of Minecraft, from its humble beginnings to being the best selling PC game of all time.
Our story begins back in 2009, when a number of people had some seriously good ideas. One was Zach Barth, now known best as the founder of perennial puzzle innovator Zachtronics, who coded and released multiplayer mineral-em-up Infiniminer over the course of a few months, abandoning the freeware project after its source code was leaked.
Another was Swedish coder Markus ‘Notch’ Persson, just shy of 30, and previously a developer on sandbox MMO Wurm Online. Persson was working in his spare time on a kind of Dungeon Keeper/Dwarf Fortress/Rollercoaster Tycoon combo (as odd as that may sound) named RubyDung.
It begins
Attempting to introduce a first-person view into the game, he was less than satisfied with his results – and then he found Infiniminer.
“My god,” wrote Persson on his Tumblr, …read more
Source:: techradar.com – Gaming