By Emma Boyle
In the gaming industry, there are few companies with as grand a history as Nintendo; beyond its place as a figure of nostalgia, it’s released some of the most innovative and exciting consoles we’ve ever seen. Its intellectual property, ranging from Mario and Zelda through to Starfox and Metroid, though they tend towards the repetitive, are iconic.
However, in recent years Nintendo has made some serious mistakes that can’t be redeemed by its legacy successes. Though they’ve been far from perfect it’s not been Nintendo’s products that have been the problem, it’s been Nintendo itself.
From poor communication, to confusing controllers, to an inability to fully understand and respond to consumer needs and expectations, Nintendo continually stands in the way of its own success.
It doesn’t seem to be learning from its mistakes, either, as we’re seeing these problems appear once again in the lead up to the launch of the Nintendo Switch.
Ghosts of consoles past
You don’t have to look too far back in the company’s history to start seeing evidence of its tendency towards self-sabotage; when the 3DS launched in 2011 there were complaints that the handheld and its games were too expensive.
Here Nintendo had the sense to cut …read more
Source:: techradar.com – Gaming

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