Imitation is the sincerest form of flattery, but other times it’s just an excuse to show off new tech. This may have been the case for Reddit user sp00kens when they started working on a remake of 2002’s Super Mario Sunshine in Unreal Engine 4.
While not a total remake of the GameCube platformer – on top of the sheer amount of time it’d take, Nintendo’s lawyers would probably have a few words on the matter – the project plans to give Sunshine’s tropical hub world, Delfino Plaza, a next-gen graphical makeover.
Beyond recreating the Plaza, the fan-made redux aims to include a few extra levels, as well as full textures, lighting and music. It’s not entirely clear how far the game will go to copy the original in terms of gameplay, if there will be any.
Despite intending to recapture the original Delfino’s architecture, the current build of the fan project was actually ripped from the Delfino Plaza stage in another Nintendo game, Super Smash Bros. Brawl.
Building up on that original skeleton, sp00kens offered another sneak peek of the project’s progress, showing off some water lapping against the interior port of the Plaza.
<img src="http://mos.futurenet.com/techradar/art/games/Nintendo/Sunshine_UDK4water-420-90.jpg" alt="An in-development shot of Delfino Plaza's remake, …read more
Source:: techradar.com – Gaming