Shadow of the Colossus and the danger of holding onto the past

Shadow of the Colossus and the danger of holding onto the past

By Emma Boyle

Before I grab you by the arm and drag you into my flux capacitor-equipped Mario Kart for this week’s Throwback Thursday column, I’d like to offer an apology for my absence last week. I do have a good excuse, though: I was attending E3 where I was focusing so much on the future of games I didn’t get a moment to go hands on with the past.

Lately, though, the future of games seems to involve a lot of nostalgic nods to days gone by.

This year Microsoft announced it was extending backwards compatibility to original Xbox titles, Nintendo revealed the classic Metroid series would be making its way to the Switch and Sony unveiled a trailer for a PlayStation 4 remake of Shadow of the Colossus.

That weird sound you heard during PlayStation’s E3 livestream? Yeah, it wasn’t a breeze – it was my sharp intake of breath. Colossus is my bae.

Return of the remake

I first played Shadow of the Colossus when it was released on PlayStation 2 2006, not long after I’d completed ICO which I’d unearthed in my local library’s rental section. Since its first release Shadow of the Colossus has been remastered for PlayStation 3 with …read more

Source:: techradar.com – Gaming

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