By Hugh Langley
Introduction and game modes
Battlefront is one of the greatest ‘Star Wars’ games ever made. It’s also one of the most frustrating.
The DICE team can be proud that they have created one of the most cinematic, jaw-dropping ways to immerse yourself in the Star Wars universe. The game’s impressively high production value, bringing photorealistic visuals to John William’s soaring score, deserves every bit of praise it gets: DICE has made something that feels about as authentically Star Wars as possible.
But it’s limited. And that really sucks because, when it’s at its best, Battlefront is a wonderful reminder of what we all loved about those original three movies. I adored the first two Battlefront games too, and Battlefront replicates many of the things those did right.
The layout of each world will shift depending on which mode you’re playing, but when you consider Battlefront II had more than 10 planets to explore – as well as space battles – the new instalment seems extremely frugal.
Also, while Sullust is a new location not featured in the original movies, it doesn’t offer the same thrills of Hoth or Endor. There will be …read more
Source:: techradar.com – Gaming