By Hugh Langley
The Luchador Pikachu stands upon the ring post as he beckons the crowd into a frenzy, the soundtrack to my demise. Yeah, his wrestling mask is cute, but he’s got a look in his eyes that says this little guy, this once-friendly yellow bastard I rescued from the Viridian Forest in Pokémon Blue nearly 20 years ago, is about to Moonsault me – and there’s nothing I can do about it. So this is how Pokémon feels from the monsters’ perspective.
This is Pokkén Tournament, where you no longer command your monsters from afar but control them directly in battle. Pokkén has generated quite a lot of buzz since appearing in Japanese arcades last year, probably for several reasons: it’s a 3D Pokemon game for the Wii U; it’s the first beat-em-up title in the entire franchise; and most interesting of all, it’s been developed by Tekken creator Bandai Namco.
Each of these elements set different expectations for what Pokkén might be, and though the game started its life as a Tekken engine, it has evolved into something much bigger than just a reskin.
The best thing I can say about Pokkén Tournament is that it has more depth than most players will …read more
Source:: techradar.com – Gaming