Breakaway
It seems like you can’t look anywhere these days without some company trying to replicate League of Legends or DOTA 2’s success. Character-based arena brawlers and shooters are everywhere.
In 2016 year alone, we saw For Honor, Battleborn, Overwatch and will soon get another with Gigantic later this year.
But Breakaway, the first major release from Amazon Games Studios, is a completely different story.
Announced at an event held the on the eve of TwitchCon, Breakaway might look like any one of those hero brawler clones – it’s a four vs. four affair where one team tries to carry a relic from the mid-way point to the opposing team’s goal – but Amazon says it’s been built by the ground up for streamers, by streamers.
Most of this is due to its tight integration with Lumberyard, Amazon’s in-house development engine – the two were developed simultaneously with an advance in one leading to an advance in the other.
We’ll dive into what, exactly, this might mean for you as a player/voyeur in a minute, but before we get to what makes Breakaway one of the most unique League of Legends offshoots ever made, let’s explore how it’s similar.
Battle basics
The most apt description …read more
Source:: techradar.com – Gaming