By Joe Osborne
Total War: Warhammer Preview
Now, it’s been nearly 20 years since I last put a tiny paintbrush to a figurine or ran my fingers against the turf of a war game table at a local Games Workshop store. But, after just playing a few hours of Total War: Warhammer, I’m so sucked in that I almost want to blow another couple hundred bucks on a squad of minis and get to painting.
Or, you know, I could just play more of the game. I think I’ll do that first.
For the uninitiated, the Total War series is a long-running franchise of strategy games by developer Creative Assembly and publisher Sega. Focusing more on the realism of historical combat – feudal Japan, medieval Europe, bronze age Greco-Roman, that sort of stuff – the Total War series hasn’t touched on fantasy much, if at all.
But, if you look at how most Total War games are structured, focusing the player’s control of an army over squads of units rather than individuals save for commanding officers, this adaptation of the game couldn’t make more sense. Players of the Warhammer tabletop war game know full well that this, too, is how that respective game is structured.
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Source:: techradar.com – Gaming