By Jon Porter
Pokemon Go might be all everyone’s talking about right now, but weirdly the consensus is that the game itself isn’t that great.
People love the experience, they love exploring their local environments, and they love meeting others as they play, but they’re less keen on the game’s mechanics.
Part of this is to do with the fact that the traditional mechanics of the games have been simplified to work better with touchscreen controls.
Gym battles mostly descend into a mess of screen-mashing, and the unresponsiveness of the controls makes healing multiple Pokemon in a single session a frustrating process.
A lack of explanation
But the biggest problem by far is that the game is pretty terrible at teaching you how it should be played.
There’s a lot of confusion around what the best way to catch Pokemon is, and working out how incense and lures work exactly takes a little trial and error.
But far from harming the experience, this design oversight is actually benefitting what is ultimately one of the most social games of all time.
Crowd-sourced tutorials
We’ve become used to games that contain all the information that we need in order to be able to play them.
But then …read more
Source:: techradar.com – Gaming