By Mr BIffo
What you are about to read has been written by Mr Biffo, the creative force behind the 90s Teletext videogames magazine Digitiser. He now runs the show at digitiser2000.com.
Do you know my favourite bit of Street Fighter II? Some of you might be guessing “Oh, it’ll be the meticulous physicality of the interactions between combatants,” or “The subtle ebb-and-flow of the combat, and the way it balances beautifully instinctive strategic impulse with visceral thrill”.
You’d be wrong though: the thing that really impressed me when I first played Street Fighter II on my Super NES was that cool 3D effect of the backdrop in the E.Honda stage. No, really. I probably played the game to see the shifting perspective of the bath as much as I did to get off on slapping Sagat around the chops.
They were simpler times, when the world existed pretty much exclusively on a 2D plane. Nowadays you can barely step outside your front door with a 3D something or other poking you in the face. Or maybe that’s just me.
Still, I remember the day I bought Street Fighter II, such was its significance in my gaming timeline. …read more
Source:: techradar.com – Gaming