By Nick Pino
Project Scorpio, Microsoft’s next ultra-powerful iteration of the Xbox One, promises native 4K gaming and virtual reality headset support. These were key talking points by the company on stage during E3 2016 held last June, and have remained a pillar for the new console.
And while Microsoft isn’t backing away from Scorpio’s VR capabilities, it’s not going to spend any time talking about them during this year’s E3 2017 keynote.
Why? The company wants to focus on PCs first before bringing the hardware to consoles.
“Our primary focus is making our mixed reality experiences a success on Windows 10 PCs,” Alex Kipman, technical fellow at Microsoft, told Polygon in an interview. “We believe that right now a Windows PC is the best platform for mixed reality as its open ecosystem and enormous installed base offer the best opportunity for developers, and Windows offers the most choices for consumers.”
Bummer.
Wireless console VR? That’s a possibility
But Microsoft may have a good reason for holding out on the goods at E3 this year: what Microsoft really wants is wire-free VR and that could take some time.
“Windows has been the birthplace of a variety of technologies, and …read more
Source:: techradar.com – Gaming