By Emma Boyle
In an era where most big budget third-party games are released across multiple consoles it’s become more and more important for manufacturers to court the latest and greatest indie games for their systems.
Why wouldn’t they? With a fraction of the budget of triple-A titles but the chance to become best sellers (see Rocket League’s 50m sales from a team of around a dozen as a good example), indie games can prove to be lucrative if handled correctly.
Everyone wants in on the action and Microsoft is no different. Last generation its Xbox Live Arcade lead the charge into this brave new world of small-budget indie titles and saw a number of breakout hits including Geometry Wars 2, Braid, and Fez released first or exclusively on its platform.
Moving into the current generation the situation has become a lot more competitive, with Sony and Nintendo having beefed up their own respective indie publishing efforts. Everyone wants to be the ones to find the next breakout hit.
ID@Xbox is Microsoft’s new program to foster new talent and games for its hardware. With both publishing and development assistance (not to mention two free dev kits for every successful applicant) it enables game development teams …read more
Source:: techradar.com – Gaming