By Kevin Lee
When you think shooters you probably think less story and more just doming guys in the head. This should be especially true for multiplayer shooters; however, Overwatch is one of the shining exceptions to that rule. The game is filled with a rich cast of characters with intricate relationships and deep backstories that are still mysterious to players.
On the heels of Overwatch’s first lore-based event, Uprising, we got a chance to sit down and chat with the game’s lead writer Michael Chu about the game’s nuanced storytelling – which extends far beyond in-game elements, with comics and video shorts.
TechRadar: First off, we have to commend you guys on the latest event, we all love it in the office. Previous events have always revolved around real-life circumstances, what precipitated Overwatch’s first story-driven event?
Michael Chu: Thanks! It’s awesome to hear that you’re enjoying the event. We received a lot of feedback that people wanted to see an event that was based on the Overwatch universe, rather than a real-world seasonal celebration. We’d also been looking for an opportunity to try another Player vs Environment brawl, like last year’s Junkenstein’s Revenge, so the combination of the two seemed like a great fit.
TR: How …read more
Source:: techradar.com – Gaming