How Osmo decides to make its tangible, high-tech toys

How Osmo decides to make its tangible, high-tech toys

By Lora Kolodny

A huge number of toys today include high-tech and interactive components that keep kids in front of screens. But when it comes to health and educational development, multiple studies have found that kids benefit from things like building with blocks, playing with both hands, and looking away from screens for 20 seconds at least every 20 minutes.
A startup called Osmo, which launched at… Read More

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Source:: TechCrunch Gadgets

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