GDC 2015: Porting games to virtual reality is ‘the cardinal sin’, says Sony

GDC 2015: Porting games to virtual reality is 'the cardinal sin', says Sony

By Hugh Langley

GDC 2015: Porting games to virtual reality is 'the cardinal sin', says Sony

This week Sony unveiled the latest evolution of Project Morpheus and announced it will ship the final consumer headset in the first half of 2016.

Right now, “quite a few” of Sony’s internal studios are working on software for Morpheus, London Studio Director Dave Raynard told TechRadar, while there’s apparently “quite a lot of interest from third party companies”.

But don’t expect to see The Last Of Us upgraded for virtual reality any time soon. In fact, Sony seems keen to stay away entirely from the idea of giving old games a lick of VR.

“That’s probably the cardinal sin of a lot of developers right now from a greater perspective – they’ll take an existing game and effectively just try to put it into VR,” London Studio Creative Director George Andreas told us.

“And you really do have to rethink the way things are done. Navigation in VR, for example – no one’s really solved that particular quandary right now, from what I’ve seen externally anyway.”

Old mechanics

Ranyard then went on to compare the birth of VR to the early days of smartphone gaming. “It’s like when mobile games along and you got the virtual buttons. It was like ‘We’ve got …read more

Source: techradar.com – Gaming

Join Us At Hardware Alley At Disrupt New York Previous post Join Us At Hardware Alley At Disrupt New York Hands-on review: Project Tango Next post Hands-on review: Project Tango