By Steve Boxer
Videogames are often criticised as being brainless – invariably by those who never play them. However, nobody dared accuse 2012’s Dishonored of such a failing: an action-adventure game that placed a premium on stealth, inventive magical powers and an intrigue-ridden storyline, set in a baroque, steampunk city inspired by Victorian London called Dunwall.
It was a game that struck a resounding chord among more cerebral gamers.
Now publisher Bethesda Softworks has served up a second instalment in the form of Dishonored 2 and, while it doesn’t differ wildly from its predecessor, it proves to be thoroughly absorbing and entertaining, and feels much more fully realised and coherent than the original.
Political plotting
Story-wise, Dishonored 2 picks up the action 15 years after the end of Dishonored. Emily Kaldwin who, as Royal protector Corvo Attano, you rescued in the first game, is now Empress, reluctantly celebrating the anniversary of the murder of her mother, the previous Empress.
But all is far from well in Dunwall: someone known as the Crown Killer is on the loose, bumping off those who criticised Empress Emily, and the people are pointing the blame squarely at her and Corvo.
Then, at the ceremony itself, a coup takes place: …read more
Source:: techradar.com – Gaming