Control Resonant gameplay designer says ‘this not a soulslike’ but an ‘action-driven’ sequel that leans heavily on melee and supernatural abilities — ‘The player is very much in charge’

Control Resonant gameplay designer says 'this not a soulslike' but an 'action-driven' sequel that leans heavily on melee and supernatural abilities — 'The player is very much in charge'

Remedy Entertainment has confirmed that Control Resonant will lean into melee action compared to the first game, but that it’s “not a soulslike”. …read more

Source:: techradar.com – Gadgets

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