Loot boxes are the controversial, but unavoidable, evolution of gaming
By Dom Reseigh-Lincoln The video game industry is changing. Or, more specifically, it’s already changed, and we’re just starting to realise it. Loot boxes and games geared towards a ‘service’ model have seemingly reignited the debate over the monetisation of in-game experiences – one that we faced years ago when free-to-play titles first reared their
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