By Nick Pino
There was a lot of speculation around Anthem last year. EA told us it’d be a class-based shooter based on a Sci-Fi story cooked up in-house by the BioWare team, and gave us a vague 2019 release window.
This year, EA opened the floodgates. We got gameplay videos, cinematic trailers and even a discussion panel starring the key developers answering fans’ biggest questions during the EA Play keynote.
Now that we have more answers than questions, though, one thing has become abundantly clear: Anthem isn’t like other BioWare games. In fact, it’s not even close.
Whether that fact perturbs you or completely glances off the armor of your exosuit likely comes down to how well you know the brand and how willing you are to let a developer grow beyond its tried and true formula.
The case for old BioWare
On one side of the planet are those that feel like Anthem is a straight Destiny clone. They both have shared worlds with class-based abilities. They borrow heavily from action RPGs in the past like Borderlands, but blend that action with the world of an MMO.
The differences between the two include competitive multiplayer (a key component of Destiny but not …read more
Source:: techradar.com – Gaming