By Jon Porter
Introduction
It’s official: Hideo Kojima’s widely reported world tour was a search for an engine and inspiration for his new game.
The tour saw the Metal Gear Solid developer visit developers throughout the world, including studios owned by Sony, EA and Ubisoft.
Kojima has yet to reveal what form his new game will end up taking, but the collective works of the various studios gives us some tantalising clues about what might be to come.
What engine has he chosen to use? Which games have inspired him? Let us speculate.
Naughty Dog
Naughty Dog is a studio that has set the bar for how story in big budget games should work. From The Last of Us’ incredibly acted cutscenes to the incidental bits of dialogue that pepper every mission in Uncharted, the studio has consistently combined solid acting performances with excellent technical artistry.
More than any other games designer, Kojima’s games have been consistently remembered for their stories. At a time when most other games didn’t even include full voice acting, Kojima’s first Metal Gear Solid devoted hours to non-interactive cinematic cutscenes.
If Kojima takes any cues at all from Naughty Dog, we hope …read more
Source:: techradar.com – Gaming