What it’s like to be an indie game at the world’s biggest game convention

What it’s like to be an indie game at the world’s biggest game convention

By Nick Pino

It’s easy to feel overwhelmed walking around the E3 2017 show floor. You’re literally surrounded by millions of dollars in advertising. But less than one block away from the show floor is the Devolver Lot – a parking lot that the indie publisher has picked to set up shop.

Inside, you’ll find free beers and a food truck serving sausages to industry insiders and game journalists interested in seeing what’s coming down the pipeline in indie games. There’s also a game that’s played using silicone adult toys where the goal is to collide with other players and violently copulate, but that’s a story for another time.

Needless to say, it’s pretty low-budget and about as indie as it gets.

This is also the spot that I found Nidhogg 2, an 8-bit style competitive game developed by a team of just a few people where your goal is to stop your opponent from reaching your side of the screen, hidden in a row of kiosks.

Fatigued from the stresses of covering the event, it was the reprieve from the overstimulating, ostentatious show floor that I desperately needed.

Nidhogg 2. Trust me, the screenshot doesn’t do the game justice.

Keeping it simple

There was a …read more

Source:: techradar.com – Gaming

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