By Emma Boyle
Most video games suffer from high expectations. Massive build ups, the weight of previous successful installments, fan’s demands and realistically limited possibilities all come together in a perfect storm of eventual disappointment for someone.
Even if that someone isn’t you, you’re almost guaranteed to hear or read about it.
Though I understand that’s just a part of being invested in something (it happens with films and books and music as much as it does games) the relentless exposure to negativity can sometimes feel draining.
That was why the latest mobile Pokémon game Magikarp Jump was such a refreshing experience this weekend. I hadn’t expected its release so there was no build up, it was a mobile game so it was naturally going to be limited in what it could offer me and it starred the Pokémon for which I have the least patience in the world, so I was already comfortably sitting on my last nerve and prepared to give up.
Set the bar low
Just in case I hadn’t set the bar low enough myself, the app’s description helped take things down a further notch with its own derisive incredulity: “What is this world coming to?! It’s a Pokémon game all about …read more
Source:: techradar.com – Gaming