Having broken away from the Microsoft exclusivity of the previous Titanfall game, EA and Respawn Entertainment have brought out the big guns for its sequel, Titanfall 2. Not only have the publisher and developer finally brought the series to the PS4, they’ve also seen fit to include a proper story-driven single player campaign this time around – a key element that was sorely lacking from the series debut. That it turns out to be among the best shooter campaign of 2016 is just the icing on the cake.
Gotta keep moving
Speak to any Titanfall fan, and they’ll tell you that the game’s sense of momentum is unparalleled in the shooter space. The ability to easily wall run, double jump and climb up on ledges, all while constantly on the run, gives Titanfall a breakneck pace and fluidity that has yet to be topped. Though the Call of Duty series (which Respawn Entertainment founder Vince Zampella was instrumental in creating) has since adopted several of these traversal techniques in its more futuristic titles, it can’t quite match the sense of speed and agility that Titanfall seems to achieve so effortlessly.
This parkour-style movement works so well in Titanfall 2 because its levels are …read more
Source:: techradar.com – Gaming