Gears of War 4 review
Despite a new platform, a new development team and a new-ish set of muscled heroes on its box art, Gears of War 4 isn’t some grand reimagining of the series that helped Xbox 360 go supernova back in 2006.
But then again, such a revelation shouldn’t come as a shock – this is the cover shooter that made cover shooters a fad-filled genre all unto itself, so messing too drastically with that special sauce was never a viable option.
Instead, the Xbox One and Xbox One S get the Gears of War template we all know and love with a few extra features gently stirred into the pot.
For a start, the jump to current-gen tech has made all the difference to The Coalition’s first full-fat Gears title. Spend a little time in the previously remastered Gears of War: Ultimate Edition and you’ll see how small and confined those original level designs were, even with a graphical upgrade to make it feel relevant again.
Now, with the Unreal Engine 4 purring away under the hood, you suddenly realise how much difference that extra horsepower really makes.
Just take a trip through its opening slew of levels …read more
Source:: techradar.com – Gaming