By Gerald Lynch
It’s the stuff of pub-chat legend (and often makes for a good Twitter laugh for those that follow football’s pros), but the way EA rates its player stats in its FIFA games is often cause for debate.
With the release of FIFA 17, it’s now trying to clear up exactly how each player’s numbers are figured out. Speaking to ESPN, Michael Mueller-Moehring (producer for EA Sports’ internal database group), revealed how it it handles so many players.
And, as you’d expect with 18,000 players over 700 clubs, some guesswork comes into play. Though top flight players like Ronaldo and Messi are under constant scrutiny, more obscure players from lower leagues can be harder to judge.
Swiss obscurity
“There’s always a player from the second division in Switzerland who gets bought on transfer deadline day,” said Mueller-Moehring, “and all you know about this player is his name, date of birth and his position — and his position may be as precise as, ‘Oh, he’s a midfielder.’
“And this player has to go into the game.”
Making Muller look good
In effect, obscure players start at a base level defined by their league, which is then moulded based on known performances. After this point, EA sends …read more
Source:: techradar.com – Gaming