Interview: Microsoft talks Project Scorpio and the end of the console generation

Interview: Microsoft talks Project Scorpio and the end of the console generation

By Jon Porter

Interview: Microsoft talks Project Scorpio and the end of the console generation

When Microsoft took to the stage at this year’s E3, they announced not one but two new consoles: the Xbox One S, which went on sale earlier this year, and Project Scorpio, which will bring up to native 4K resolution gaming when it hits store shelves in 2017.

Microsoft’s announcements were a first for the industry. Usually throughout the course of a generation, processing power stays consistent, and will only see one big upgrade every six years.

Now with Project Scorpio – and the more recently announced PS4 Pro – the industry is changing to embrace more iterative hardware upgrades.

We sat down with Microsoft’s Albert Pinello to discuss Project Scorpio, and its impact upon the concept of the console generation.

The ‘most powerful console’

Microsoft made headlines when it announced that Project Scorpio was the “most powerful console ever created”, and with 6 TFLOPS of computing performance it certainly feels as though there’s a certain amount of truth to its words.

The headline feature of the new console is resolution.

“The number we’ve picked, the 6 TFLOPS, the memory bandwidth, was designed for us to be able to let developers of existing Xbox One games to …read more

Source:: techradar.com – Gaming

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