In depth: Entering the Metaverse: My incredible experience making friends in a VR world

In depth: Entering the Metaverse: My incredible experience making friends in a VR world

By Jake Tucker

In depth: Entering the Metaverse: My incredible experience making friends in a VR world

MetaWorld

I’ve got a confession. Last week I saw the most incredible thing I’ve ever encountered in virtual reality, and it didn’t have me strapped into the cockpit of a spaceship, painting a 3D masterpiece or defusing a bomb. As a virtual reality convert I was already expecting these things to be awesome, and when they delivered on that feeling, it was expected.

No, what blew my mind was a meeting with Dedric Reid, founder and CEO of HelloVR, based in Richmond, California. This is significant – I’m standing in Improbable’s London offices while Dedric Reid is in his living room in California and the park we’re standing in is virtual. It’s a test of HelloVR’s new MetaWorld, a social experience that feels like everything virtual reality was promised to be.

When it’s finished, the MetaWorld will drop players into nearly 10,000 square miles of persistent virtual space. It’ll contain a series of activities, so you can play chess with your friends, and fully realised physics, so you can hurl rocks at them when you lose.

The obvious cultural reference is the Metaverse, the online world from Neal Stephenson’s Snow Crash, and Reid knows it: “This is a dream we’ve been …read more

Source:: techradar.com – Gaming

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