Opinion: Mobile VR has landed, so what’s the point in the desktop?

Opinion: Mobile VR has landed, so what's the point in the desktop?

By Kane Fulton

Opinion: Mobile VR has landed, so what's the point in the desktop?

I asked Unity Technologies CEO (and ex EA boss) John Riccitiello about the future of VR earlier this year. Naturally, he started talking about sex.

“People aren’t put off by VR because they want to look silly,” he said. “You look silly having sex for God’s sake, but people still do it.”

How about people having sex in VR? Off the silly-o-meter, probably.

But while the jury may be out on whether people look daft in a headset, it looks like Riccitiello was right about one thing: in the next two years we’ll find out just what mobile VR is like, and what people want from it.

He said: “The reality is that VR will be done in 2016 on water-cooled, high-end PCs, but by 2017 it’ll be mainstream devices – and no longer a rich person’s game.

“Players will already have the portable that they want to plug their Oculus Rift or Vive or HoloLens into. That’s the time we’ll solve the problem of what’s fun.”

Mover and shaker

We now know Riccitiello is right because some of the portables that he alluded to have just been revealed, and they’re hitting the shelves before 2016 comes around the corner.

Housing full-fat Nvidia GTX 980 GPUs, …read more

Source:: techradar.com – Gaming

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