I’m creeping through the undergrowth in my deer-hide pants, my tamed wolf at my side, my owl flying somewhere overhead, congratulating myself on my unparalleled lethality in this Stone Age landscape. I have killed many cannibals, a few dogs, and even a wolf or two. I am a predator. I growl to myself. Then I hear a deeper, matching growl. As I turn slowly to my side, I see a brown bear, standing tall, one of the real apex predators. To him, humans are the bottom of the food chain. I’m already dead, but I hit him with a flaming club to show willing. Ten seconds later, my bones presumably crushed, I’m magically whisked back to camp, to try that again.
Far Cry started as a series about a hostile yet lush open world, where you gained superhuman abilities to cope with the smart, tough enemies. That skin has since been taken by many games – including Ubisoft’s own Assassin’s Creed, Saints’ Row and Watch Dogs – so we’ve seen a slow shift of the series to something different, involving exotic settings, animals, vehicles, crafting, hallucinogens and freedom.
Primal is the illogical next step, a game taking the series’ overpowered …read more
Source:: techradar.com – Gaming