By Mr Biffo
Introduction
Imagine a playground. In that playground is a see-saw. On one side sits Lara Croft. At the opposite end is Rico Rodriguez, the protagonist from Just Cause 3. As usual, Rico is drunk, and letting off fireworks.
Balancing the two at the pivot point is no less a figure than Nathan Drake, from Uncharted, cracking jokes, and flashing his most charismatic smile at Lara, while she sits there shivering, and complaining about the cold. If you peer just behind the swings you might see Big Boss tying some balloons to a bench.
This is the playground of video game narrative, a place where all are welcome. Unfortunately, in recent years it has become overrun with big kids from the estate. The ones who all stand around trying to look grown up, smoking cigarettes, and looking at the little kids playing and having fun. They stand there and roll their eyes, and go “Cu! They’re, like, so immature”.
This year, games wanted to be grown-up more than ever before. For some, that meant pretending to be movies. 2015 began with The Order 1886, a game so …read more
Source:: techradar.com – Gaming