By Nick Pino
Microsoft threw everything and the kitchen sink at the audience during its E3 2018 keynote. It addressed the elephant in the room – the disparity between Xbox and PlayStation in the number of exclusive titles – by announcing the acquisition of five new studios, and Xbox Chief Phil Spencer even teased the fact that Microsoft is thinking about next-gen hardware.
By nearly every measurement imaginable, Microsoft had one of the most successful keynotes we’ve seen yet here in Los Angeles.
And yet, in spite of the 50 game trailers shown on-stage at the Microsoft Theater that included a new Halo game and Gears of War 5, there was something desperately missing: any mention of virtual reality.
It wouldn’t be a big deal if Microsoft hadn’t made VR compatibility a key pillar of the Xbox One X, currently the most powerful console on the market, but when Phil Spencer announced it a few short years ago under the moniker Project Scorpio, VR was mentioned in the same breath as native 4K HDR gaming.
Now, it’s nowhere to be heard.
‘There are still challenges to be solved’
In an interview with Xbox’s Corporate Vice President, Mike Ybarra, we finally got …read more
Source:: techradar.com – Gaming