By Emma Boyle
When it’s released in September of this year, Shadow of the Tomb Raider will mark the culmination of Lara Croft’s origin story which was rebooted by Square Enix almost five years ago. As the trilogy reaches its end, Lara’s fight against the evil Trinity organisation moves to South America, where she must race to put a stop to the apocalypse set in motion by Mayan artefacts.
We had the chance recently to play the first hour of the game and we have maximum thoughts with minimum spoilers just for you.
Shadow of the Tomb Raider is, as you’d expect, the best looking Tomb Raider game to date. Graphically it hasn’t moved much beyond Rise of the Tomb Raider, but the environments we saw in our first hour alone were more varied and stunning. The series isn’t exactly known for having a living thriving world, but the vistas, set pieces and level design are consistently excellent and this time around it looks like things will be no different.
At one with the environment
While the game’s jungle is the perfect chance for Lara to work with her environment, using the trees, mud and vines to stealthily take down her enemies, the fantastically realised tombs …read more
Source:: techradar.com – Gaming