Doom on Xbox One X barely hits native 4K resolution, PS4 Pro doesn’t come close

Doom on Xbox One X barely hits native 4K resolution, PS4 Pro doesn't come close

By Joe Osborne

Because it’s always fun to stoke the flames of the PS4 vs Xbox One debate, Digital Foundry has analyzed the recent high-resolution patch pushed to Doom, allowing it to take full advantage of the Xbox One X and PS4 Pro. The verdict? Xbox One X barely gets to 4K, while the PS4 Pro doesn’t come close.

According to the analysis, the Xbox One X is able to achieve native 3,840 x 2,160 Ultra HD 4K resolution in ‘select circumstances.’ Otherwise, the game uses dynamic resolution, which reduces or increases pixels produced according to demands of the game scenario to maintain as close to 60 frames per second (fps) performance as possible.

From that point, the highest resolution Digital Foundry saw Doom most commonly achieve was 3,072 x 2,160 – still sharp, but not 4K. However, the outlet saw the resolution drop to as low as 2,880 x 1,620, saying that “it can actually drop even lower than that”.

Meanwhile, the PS4 Pro was found to cap out its resolution at 2,560 x 1,440 while still resorting to dynamic resolution to maintain that 60 fps as much as possible, dropping as low as to …read more

Source:: techradar.com – Gaming

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