Here’s what PUBG on Xbox One needs to change to survive on the console

Here's what PUBG on Xbox One needs to change to survive on the console

By Jon Porter

There are those who will always claim that you can’t beat a mouse and keyboard for playing shooters, and that gamepad-controlled games are crazy for even trying. I’ve always had some sympathy for this opinion, but equally there have been many games over the years which have discovered that with the right allowances a controller can come damn close to closing the gap.

What these games worked out was that they had to meet the controller halfway. Halo, and GoldenEye before it, offered a generous amount of auto aim, and the Call of Duty series (which still, for better or for worse, provides the definitive template for the modern shooter) worked out how to hide its own generous auto-aim behind a snappy ironsights system.

PUBG, which has just been released as an Xbox Game Preview on Xbox One, categorically does not meet the controller halfway. We’ve tried our hand at the new release, and so far it feels like a PC game played with a controller, rather than a console game.

Granted, this is an early access game, and so the experience will inevitably change massively over the coming months, but our first impressions of the game will be shared …read more

Source:: techradar.com – Gaming

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